Unit III: NetLog Programming

CS 1150 Programming Environments for Elementary Education—Fall 2016

Day 18: NetLogo Introduction

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Programming Review

Okay, we have seen and done some programming. Let's review a bit, okay? We'll do so by addressing the following questions.

Questions? Comments? Wonderings?

One thing that seems to make Scratch relatively easy to program in (as compared to some other languages) is that you have pretty much all the instructions right in from of you. All you have to do is look for the right one, select it, put in in the proper place, and make sure of any data values in it. With other programming languages that is not so. You have to know or look up the instructions. And, you have to type the instructions which means there is a possibility of typing errors.

A NetLogo Program—Learn by Reading Code

We're going to try to figure out how NetLogo works by looking at a NetLogo Program. My favorite is termites.

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Day 19: NetLogo Programming Task

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The First Logo Programming Task

The task is to take one of your "turtle-graphics" programs done in Scratch and write a similar program in NetLogo. Let's review the assignment description first to see if you understand the material there.

Okay, let's do some Logo.

Questions? Comments? Wonderings? Okay, you're on your own

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Day 20: NetLogo Work Day

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Questions?

Questions? Comments? Wonderings? Are you having any difficulties?

Work on the first NetLog task (Scratch-to-Logo)

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Day 21: Share RE Scratch-to-Logo;   Next Task

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Questions?

Questions? Comments? Wonderings? Are you having any difficulties?

Work on your

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Day 22: Share RE NetLogo "Tutorials"

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NetLogo Sharing

Any general discussing/sharing before we start on topics I had in mind?

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