Class #2 - Wednesday, January 16th

  1. Octagons example:
    The toolbox has a total of 5 different tools under the Rectangle tool
                  Rectangle, Oval, Primitive Rectangle, Primitive Oval and 
    The Polystar tool is for Polygons and for Stars.
    The Properties when the PolyStar Tool is chosen will show 
               a Style choice (Polygon or Star style), and 
               an Options choice (where you can select the number of sides).
               The default will be a Pentagon, i.e. Polygon with # of sides = 5.
  2. What happens if you hold down the Shift key when you draw an Octagon? How does this differ from when you do NOT hold down the Shift key before you start to draw an Octagon?

  3. Here are three different Polygon examples:

    1. Octagon with the size, the tint and the alpha properties changing during the animation.

    2. Very Slow Octagon with only changes of Location and Rotation (x and y properties of the Movie Clip symbol).

    3. Very Fast Octagon with only changes of Location and Rotation CW and CCW. How many KFs (KeyFrames) are needed for this animation? How many Motion Tweens are needed?

  4. Look at some of the bouncing ball animations from the summer of 2007. Be sure to look at #15 Bouncing Ball at various speeds and eases by Emily.

  5. Here is the Yellow Bouncing Ball on a RED Stage that was created during the Wednesday, January 16th class.

    1. How many KeyFrames does it require?
    2. How many Motion Tweens?
    3. Which KeyFrames were created first.
    4. Which KeyFrames were created last, after modifying one of the first created keyframes? How did this save time and work for the Flash designer?

  6. You have an ORANGE handout of information about planning the bouncing, squishing ball animation. STUDY THE ORANGE HANDOUT as you think about and answer the above questions.